11.08.2026 | Pełny etat | Wysokie Mazowieckie | ItransitionWe are looking for a creative and technically-minded Technical Artist to bridge the gap between art and programming. In this role, you will be responsible for the seamless integration of stunning 2D and VFX assets into Unity, ensuring the games look great and perform flawlessly. REQUIREMENTS
Zobacz później11.08.2026 | Pełny etat | Wrocław | ItransitionWe are looking for a creative and technically-minded Technical Artist to bridge the gap between art and programming. In this role, you will be responsible for the seamless integration of stunning 2D and VFX assets into Unity, ensuring the games look great and perform flawlessly. REQUIREMENTS
Zobacz później11.08.2026 | Pełny etat | Wysokie Mazowieckie | BlueSoftOchrony Danych pod adresem iod@. Twoje dane przetwarzamy w celu przeprowadzenia rekrutacji, na którą aplikujesz, na podstawie a) art. 6 ust. 1 lit. b i c RODO w zw. z art. 22(1) Kodeksu pracy - gdy planowane jest zawarcie umowy o pracę, w zakresie danych wymaganych przepisami prawa pracy; b
Zobacz później12.08.2026 | Pełny etat | Wrocław | TechlandThe user experience for our next titles. You will oversee the UI/UX design team, shaping intuitive and visually stunning interfaces. This role involves close collaboration with design, art, and engineering teams to ensure cohesive player interaction across all systems. Your daily tasks Oversee the UI/UX
Zobacz później12.08.2026 | Pełny etat | Wrocław | TechlandYour daily tasks Creating and modifying 3D models of characters - humans, monsters, working directly with the Lead Character Artist and the Art Director, with the direction of your work being detailed by the Art Guide. Creating character 3D models according to defined technical and artistic
Zobacz później12.08.2026 | Pełny etat | Wrocław | TechlandThey need it, in ways that are easily understandable and intuitive. All of our HUDs, menus, and other graphical elements players interact with are our bread-and-butter. Job Description Work closely with Game Design, Art, UI Programming, and Production teams to shape the UX and interfaces of our games
Zobacz później12.08.2026 | Pełny etat | Wysokie Mazowieckie | TechlandYour daily tasks Creating and modifying 3D models of characters - humans, monsters, working directly with the Lead Character Artist and the Art Director, with the direction of your work being detailed by the Art Guide. Creating character 3D models according to defined technical and artistic
Zobacz później12.08.2026 | Pełny etat | Wysokie Mazowieckie | TechlandThey need it, in ways that are easily understandable and intuitive. All of our HUDs, menus, and other graphical elements players interact with are our bread-and-butter. Job Description Work closely with Game Design, Art, UI Programming, and Production teams to shape the UX and interfaces of our games
Zobacz później12.08.2026 | Pełny etat | Wysokie Mazowieckie | TechlandThe user experience for our next titles. You will oversee the UI/UX design team, shaping intuitive and visually stunning interfaces. This role involves close collaboration with design, art, and engineering teams to ensure cohesive player interaction across all systems. Your daily tasks Oversee the UI/UX
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