19.04.2024 | Pełny etat | Big TimeTo players. Areas of work include (but are not limited to) AI, Combat, Controls, Locomotion, etc. Collaborate and iterate closely with the design team on gameplay systems Plan and implement systems to be extensible, scalable, and easy to use in production Profile and optimize performance across the game
Zobacz później15.04.2024 | Pełny etat | Zielonka | PlaytikaOptimizations; Performance optimizations; Consult artists how to make optimised arts; Prototyping. Requirements Ownership of graphic 2D and 3D packages; Knowledge of rendering pipelines, representing geometry for drawing; Knowledge of CG, ShaderLab, experience in writing shaders; Knowledge of vector algebra
Zobacz później15.04.2024 | Pełny etat | Radzymin | PlaytikaOptimizations; Performance optimizations; Consult artists how to make optimised arts; Prototyping. Requirements Ownership of graphic 2D and 3D packages; Knowledge of rendering pipelines, representing geometry for drawing; Knowledge of CG, ShaderLab, experience in writing shaders; Knowledge of vector algebra
Zobacz później15.04.2024 | Pełny etat | Pruszków | PlaytikaOptimizations; Performance optimizations; Consult artists how to make optimised arts; Prototyping. Requirements Ownership of graphic 2D and 3D packages; Knowledge of rendering pipelines, representing geometry for drawing; Knowledge of CG, ShaderLab, experience in writing shaders; Knowledge of vector algebra
Zobacz później15.04.2024 | Pełny etat | Warszawa | PlaytikaOptimizations; Performance optimizations; Consult artists how to make optimised arts; Prototyping. Requirements Ownership of graphic 2D and 3D packages; Knowledge of rendering pipelines, representing geometry for drawing; Knowledge of CG, ShaderLab, experience in writing shaders; Knowledge of vector algebra
Zobacz później15.04.2024 | Pełny etat | Żyrardów | PlaytikaOptimizations; Performance optimizations; Consult artists how to make optimised arts; Prototyping. Requirements Ownership of graphic 2D and 3D packages; Knowledge of rendering pipelines, representing geometry for drawing; Knowledge of CG, ShaderLab, experience in writing shaders; Knowledge of vector algebra
Zobacz później15.04.2024 | Pełny etat | Łomianki | PlaytikaOptimizations; Performance optimizations; Consult artists how to make optimised arts; Prototyping. Requirements Ownership of graphic 2D and 3D packages; Knowledge of rendering pipelines, representing geometry for drawing; Knowledge of CG, ShaderLab, experience in writing shaders; Knowledge of vector algebra
Zobacz później11.04.2024 | Pełny etat | Poznań | ApollogicFor professional training and interactive medical simulations. This role demands a blend of creativity, technical skill, and a passion for VR technologies. Your responsibilities Design and develop high-quality 3D models, textures, and animations for VR environments, ensuring optimal performance on Meta Quest
Zobacz później11.04.2024 | Pełny etat | Link Group5+ years prior experience as a programmer We value general software engineering skills higher than previous experience in video games You have experience designing software architecture You know how to detect bottlenecks and how to optimize performance-critical code You have good understanding
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