11.06.2024 | Pełny etat | Kraków | CrosswebWidełki 7000 - 11000 zł brutto(Umowa o pracę) Typ projektów własny produkt Wykorzystywane technologie/narzędzia Główne C+, GIT, STL Metodyka pracy Scrum Długość sprintów 2 tyg Wielkość zespołu 6-8 os Elastyczne godziny pracy Tak Wymagane technologie /narzędzia Oczekiwane inne wymagania Języ
Zobacz później11.06.2024 | Pełny etat | Opole | Wazdan CompanyOf work based on set goals and can easily solve emerging problems; Ideally, have a background in computer science or mathematics. Job Description Your responsibilities will include Creating and prototyping new game mechanics; Analysing and evaluating mathematical and statistical characteristics of games
Zobacz później11.06.2024 | Pełny etat | Warszawa | SkillshotUkrainian, or Belarusian. Advantages Passionate about games; Willingness to work with the back end solution written in Golang. Join a global, data-driven company with a unique product and a strong R&D center; Work in an exceptional,innovative, and dynamic environment; Enjoy full transparencyand open
Zobacz później11.06.2024 | Pełny etat | Warszawa | Techland S.A.For gaming, always striving for the best quality. We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling
Zobacz później11.06.2024 | Pełny etat | Warszawa | Alter Solutions GroupSystems. Collaborate with artists, designers, and other team members to integrate gameplay features and systems. Optimize game performance and ensure code efficiency. Contribute to the design and architecture of game systems. Qualifications Advanced knowledge of C+, C#, Unreal Blueprints or comparable
Zobacz później11.06.2024 | Pełny etat | Wrocław | TechlandJob Description Your daily tasks at this position are design and implementation of gameplay mechanics in Techland's newest games, in particular creating and prototyping new mechanics - systems, development of an already existing code base, creating systems and tools for other people on the team
Zobacz później11.06.2024 | Pełny etat | Warszawa | TechlandJob Description Your daily tasks at this position are design and implementation of gameplay mechanics in Techland's newest games, in particular creating and prototyping new mechanics - systems, development of an already existing code base, creating systems and tools for other people on the team
Zobacz później11.06.2024 | Pełny etat | Wrocław | TechlandDriven by a passion for gaming, always striving for the best quality. We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying
Zobacz później11.06.2024 | Pełny etat | Wrocław | Techland Sp. z o. o.For gaming, always striving for the best quality. We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling
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